10#ifndef SAVELOAD_COMPAT_ENGINE_H
11#define SAVELOAD_COMPAT_ENGINE_H
const SaveLoadCompat _engine_id_mapping_sl_compat[]
Original field order for _engine_id_mapping_desc.
const SaveLoadCompat _engine_sl_compat[]
Original field order for _engine_desc.
Functions/types related to saving and loading games.
#define SLC_VAR(name)
Field name where the real SaveLoad can be located.
#define SLC_NULL(length, from, to)
Empty space in every savegame version.
@ SL_MIN_VERSION
First savegame version.
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
SaveLoad information for backwards compatibility.