OpenTTD Source 20260206-master-g4d4e37dbf1
spritefontcache.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
9
10#ifndef SPRITEFONTCACHE_H
11#define SPRITEFONTCACHE_H
12
13#include "../fontcache.h"
14
16class SpriteFontCache : public FontCache {
17public:
19 void ClearFontCache() override;
20 const Sprite *GetGlyph(GlyphID key) override;
21 uint GetGlyphWidth(GlyphID key) override;
22 bool GetDrawGlyphShadow() override;
23 GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override;
24 std::string GetFontName() override { return "sprite"; }
25 bool IsBuiltInFont() override { return true; }
26};
27
28#endif /* SPRITEFONTCACHE_H */
const FontSize fs
The size of the font.
Definition fontcache.h:26
SpriteFontCache(FontSize fs)
Create a new sprite font cache.
uint GetGlyphWidth(GlyphID key) override
Get the width of the glyph with the given key.
GlyphID MapCharToGlyph(char32_t key, bool allow_fallback=true) override
Map a character into a glyph.
bool GetDrawGlyphShadow() override
Do we need to draw a glyph shadow?
std::string GetFontName() override
Get the name of this font.
void ClearFontCache() override
Clear the font cache.
const Sprite * GetGlyph(GlyphID key) override
Get the glyph (sprite) of the given key.
bool IsBuiltInFont() override
Is this a built-in sprite font?
Functions to read fonts from files and cache them.
FontSize
Available font sizes.
Definition gfx_type.h:248
Data structure describing a sprite.