10#ifndef SAVELOAD_COMPAT_ANIMATED_TILE_H
11#define SAVELOAD_COMPAT_ANIMATED_TILE_H
const SaveLoadCompat _animated_tile_sl_compat[]
Original field order for _animated_tile_desc.
Functions/types related to saving and loading games.
#define SLC_VAR(name)
Field name where the real SaveLoad can be located.
SaveLoad information for backwards compatibility.