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OpenTTD Source 20260208-master-g43af8e94d0
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Settings related to sound effects. More...
#include <settings_type.h>
Data Fields | |
| bool | news_ticker |
| Play a ticker sound when a news item is published. | |
| bool | news_full |
| Play sound effects associated to certain news types. | |
| bool | new_year |
| Play sound on new year, summarising the performance during the last year. | |
| bool | confirm |
| Play sound effect on successful constructions or other actions. | |
| bool | click_beep |
| Beep on a random selection of buttons. | |
| bool | disaster |
| Play disaster and accident sounds. | |
| bool | vehicle |
| Play vehicle sound effects. | |
| bool | ambient |
| Play ambient, industry and town sounds. | |
Settings related to sound effects.
Definition at line 296 of file settings_type.h.
| bool SoundSettings::ambient |
Play ambient, industry and town sounds.
Definition at line 304 of file settings_type.h.
| bool SoundSettings::click_beep |
Beep on a random selection of buttons.
Definition at line 301 of file settings_type.h.
| bool SoundSettings::confirm |
Play sound effect on successful constructions or other actions.
Definition at line 300 of file settings_type.h.
| bool SoundSettings::disaster |
Play disaster and accident sounds.
Definition at line 302 of file settings_type.h.
| bool SoundSettings::new_year |
Play sound on new year, summarising the performance during the last year.
Definition at line 299 of file settings_type.h.
| bool SoundSettings::news_full |
Play sound effects associated to certain news types.
Definition at line 298 of file settings_type.h.
| bool SoundSettings::news_ticker |
Play a ticker sound when a news item is published.
Definition at line 297 of file settings_type.h.
| bool SoundSettings::vehicle |
Play vehicle sound effects.
Definition at line 303 of file settings_type.h.