19struct WaterRegionChunkHandler : ChunkHandler {
20 WaterRegionChunkHandler() : ChunkHandler(
'WRGN',
CH_READONLY)
32extern const ChunkHandlerTable _water_region_chunk_handlers(water_region_chunk_handlers);
A number of safeguards to prevent using unsafe methods.
std::vector< SaveLoad > SlTableHeader(const SaveLoadTable &slt)
Save or Load a table header.
Functions/types related to saving and loading games.
std::reference_wrapper< const ChunkHandler > ChunkHandlerRef
A reference to ChunkHandler.
std::span< const ChunkHandlerRef > ChunkHandlerTable
A table of ChunkHandler entries.
@ CH_READONLY
Chunk is never saved.
Definition of base types and functions in a cross-platform compatible way.
void Load() const override
Load the chunk.
void SlSkipArray()
Skip an array or sparse array.