OpenTTD Source 20260917-master-gec444f7315
SlStationCargo Class Reference
Inheritance diagram for SlStationCargo:
DefaultSaveLoadHandler< SlStationCargo, GoodsEntry > SaveLoadHandler

Public Member Functions

void Save (GoodsEntry *ge) const override
 Save the object to disk.
void Load (GoodsEntry *ge) const override
 Load the object from disk.
void FixPointers (GoodsEntry *ge) const override
 A post-load callback to fix SaveLoadType::Reference integers into pointers.
Public Member Functions inherited from DefaultSaveLoadHandler< SlStationCargo, GoodsEntry >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
virtual void LoadCheck (GoodsEntry *object) const
 Similar to load, but used only to validate savegames.
Public Member Functions inherited from SaveLoadHandler
virtual ~SaveLoadHandler ()=default
 Ensure the destructor of the sub classes are called as well.
virtual void Save (void *object) const
 Save the object to disk.
virtual void Load (void *object) const
 Load the object from disk.
virtual void LoadCheck (void *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (void *object) const
 A post-load callback to fix SaveLoadType::Reference integers into pointers.
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.

Static Public Attributes

static const SaveLoad description []
static const SaveLoadCompatTable compat_description = _station_cargo_sl_compat

Additional Inherited Members

Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 Description derived from savegame being loaded.

Detailed Description

Definition at line 264 of file station_sl.cpp.

Member Function Documentation

◆ FixPointers()

void SlStationCargo::FixPointers ( GoodsEntry * object) const
inlineoverridevirtual

◆ Load()

void SlStationCargo::Load ( GoodsEntry * object) const
inlineoverridevirtual

◆ Save()

void SlStationCargo::Save ( GoodsEntry * object) const
inlineoverridevirtual

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlStationCargo::compat_description = _station_cargo_sl_compat
inlinestatic

Definition at line 270 of file station_sl.cpp.

◆ description

const SaveLoad SlStationCargo::description[]
inlinestatic
Initial value:
= {
SaveLoad::Variable<VarFileType::U16>("first", SLE_OBJECT_ADDRESS(StationCargoPair, first)),
}
#define SLE_OBJECT_ADDRESS(base, variable)
Macro to be able to pass the variable type and construct the SaveLoad::AddressFunction given a base c...
Definition saveload.h:754
static SaveLoad Variable(std::string name, AddressFunction< T > address_func, SaveLoadVersion from=SaveLoadVersion::MinVersion, SaveLoadVersion to=SaveLoadVersion::MaxVersion, size_t extra=0)
Storage of a variable in some savegame versions.
Definition saveload.h:926
static SaveLoad ReferenceList(std::string name, AddressFunction< T > address_func, SaveLoadVersion from=SaveLoadVersion::MinVersion, SaveLoadVersion to=SaveLoadVersion::MaxVersion)
Storage of a list of references to pool elements in some savegame versions.
Definition saveload.h:1078

Definition at line 266 of file station_sl.cpp.


The documentation for this class was generated from the following file: