10#ifndef VIDEO_COCOA_OGL_H
11#define VIDEO_COCOA_OGL_H
15@class OTTD_OpenGLView;
17class VideoDriver_CocoaOpenGL :
public VideoDriver_Cocoa {
18 CGLContextObj gl_context;
23 std::optional<std::string_view> AllocateContext(
bool allow_software);
28 std::optional<std::string_view>
Start(
const StringList ¶m)
override;
43 std::string_view
GetName()
const override {
return "cocoa-opengl"; }
45 std::string_view
GetInfoString()
const override {
return this->driver_info; }
50 void Paint()
override;
55 NSView *AllocateDrawView()
override;
61 std::unique_ptr<Driver>
CreateInstance()
const override {
return std::make_unique<VideoDriver_CocoaOpenGL>(); }
DriverFactoryBase(Driver::Type type, int priority, std::string_view name, std::string_view description)
Construct a new DriverFactory.
@ DT_VIDEO
A video driver.
std::unique_ptr< Driver > CreateInstance() const override
Create an instance of this driver-class.
bool UsesHardwareAcceleration() const override
Does the driver use hardware acceleration (video-drivers only).
uint8_t * anim_buffer
Animation buffer from OpenGL back-end.
void * GetVideoPointer() override
Get a pointer to the video buffer.
std::string driver_info
Information string about selected driver.
uint8_t * GetAnimBuffer() override
Get a pointer to the animation buffer of the video back-end.
void PopulateSystemSprites() override
Populate all sprites in cache.
void ReleaseVideoPointer() override
Hand video buffer back to the drawing backend.
std::optional< std::string_view > Start(const StringList ¶m) override
Start this driver.
std::string_view GetName() const override
Return driver name.
void Paint() override
Paint the window.
bool HasEfficient8Bpp() const override
Has this video driver an efficient code path for palette animated 8-bpp sprites?
std::string_view GetInfoString() const override
Get some information about the selected driver/backend to be shown to the user.
bool HasAnimBuffer() override
Does this video driver support a separate animation buffer in addition to the colour buffer?
void ClearSystemSprites() override
Clear all cached sprites.
void Stop() override
Stop Cocoa video driver.
void AllocateBackingStore(bool force=false) override
Resize the window.
bool UseSystemCursor() override
Get whether the mouse cursor is drawn by the video driver.
std::vector< std::string > StringList
Type for a list of strings.