35 LOCALESIGNATURE locale;
37 std::vector<std::wstring> fonts;
39 bool Add(
const std::wstring_view &font)
41 auto it = std::ranges::find(this->fonts, font);
42 if (it != std::end(this->fonts))
return false;
44 this->fonts.emplace_back(font);
50static int CALLBACK EnumFontCallback(
const ENUMLOGFONTEX *logfont,
const NEWTEXTMETRICEX *metric, DWORD type, LPARAM lParam)
55 if (!info->Add(logfont->elfFullName))
return 1;
57 if (!(type & TRUETYPE_FONTTYPE))
return 1;
59 if (logfont->elfLogFont.lfCharSet == SYMBOL_CHARSET)
return 1;
61 if (info->callback->
Monospace() && (logfont->elfLogFont.lfPitchAndFamily & (FF_MODERN | FIXED_PITCH)) != (FF_MODERN | FIXED_PITCH))
return 1;
64 auto check_bitfields = [&]() {
66 for (uint8_t i = 0; i < 4; i++) {
67 if ((metric->ntmFontSig.fsUsb[i] & info->locale.lsUsb[i]) != 0)
return true;
70 for (uint8_t i = 0; i < 2; i++) {
71 if ((metric->ntmFontSig.fsCsb[i] & info->locale.lsCsbSupported[i]) != 0)
return true;
75 if (!check_bitfields())
return 1;
77 char font_name[MAX_PATH];
80 info->callback->
SetFontNames(info->settings, font_name, &logfont->elfLogFont);
82 Debug(fontcache, 1,
"Fallback font: {}", font_name);
94 this->
dc = CreateCompatibleDC(
nullptr);
95 this->SetFontSize(pixels);
98Win32FontCache::~Win32FontCache()
102 DeleteObject(this->
font);
105void Win32FontCache::SetFontSize(
int pixels)
109 int scaled_height =
ScaleGUITrad(FontCache::GetDefaultFontHeight(this->
fs));
110 pixels = scaled_height;
112 HFONT temp = CreateFontIndirect(&this->
logfont);
113 if (temp !=
nullptr) {
114 HGDIOBJ old = SelectObject(this->
dc, temp);
116 UINT size = GetOutlineTextMetrics(this->
dc, 0,
nullptr);
117 LPOUTLINETEXTMETRIC otm = (LPOUTLINETEXTMETRIC)
new BYTE[size];
118 GetOutlineTextMetrics(this->
dc, size, otm);
127 SelectObject(
dc, old);
136 this->
logfont.lfHeight = -pixels;
138 this->
logfont.lfOutPrecision = OUT_TT_ONLY_PRECIS;
139 this->
logfont.lfQuality = ANTIALIASED_QUALITY;
141 if (this->
font !=
nullptr) {
143 DeleteObject(this->
font);
149 UINT otmSize = GetOutlineTextMetrics(this->
dc, 0,
nullptr);
150 POUTLINETEXTMETRIC otm = (POUTLINETEXTMETRIC)
new BYTE[otmSize];
151 GetOutlineTextMetrics(this->
dc, otmSize, otm);
153 this->
ascender = otm->otmTextMetrics.tmAscent;
154 this->
descender = otm->otmTextMetrics.tmDescent;
156 this->
glyph_size.cx = otm->otmTextMetrics.tmMaxCharWidth;
157 this->
glyph_size.cy = otm->otmTextMetrics.tmHeight;
159 this->
fontname =
FS2OTTD((LPWSTR)((BYTE *)otm + (ptrdiff_t)otm->otmpFaceName));
161 Debug(fontcache, 2,
"Loaded font '{}' with size {}", this->
fontname, pixels);
171 if (this->
font !=
nullptr) this->SetFontSize(this->
req_size);
176 const Sprite *Win32FontCache::InternalGetGlyph(GlyphID key,
bool aa)
179 MAT2 mat = { {0, 1}, {0, 0}, {0, 0}, {0, 1} };
182 DWORD size = GetGlyphOutline(this->
dc, key, GGO_GLYPH_INDEX | (aa ? GGO_GRAY8_BITMAP : GGO_BITMAP), &gm, 0,
nullptr, &mat);
183 if (size == GDI_ERROR) UserError(
"Unable to render font glyph");
187 uint width = std::max(1U, (uint)gm.gmBlackBoxX + shadow);
188 uint
height = std::max(1U, (uint)gm.gmBlackBoxY + shadow);
195 GetGlyphOutline(this->
dc, key, GGO_GLYPH_INDEX | (aa ? GGO_GRAY8_BITMAP : GGO_BITMAP), &gm, size, bmp, &mat);
203 sprite.
width = width;
205 sprite.
x_offs = gm.gmptGlyphOrigin.x;
214 uint pitch =
Align(aa ? gm.gmBlackBoxX : std::max((gm.gmBlackBoxX + 7u) / 8u, 1u), 4);
218 for (uint y = 0; y < gm.gmBlackBoxY; y++) {
219 for (uint x = 0; x < gm.gmBlackBoxX; x++) {
220 if (aa ? (bmp[x + y * pitch] > 0) :
HasBit(bmp[(x / 8) + y * pitch], 7 - (x % 8))) {
221 sprite.
data[shadow + x + (shadow + y) * sprite.
width].
m = SHADOW_COLOUR;
222 sprite.
data[shadow + x + (shadow + y) * sprite.
width].
a = aa ? (bmp[x + y * pitch] << 2) - 1 : 0xFF;
228 for (uint y = 0; y < gm.gmBlackBoxY; y++) {
229 for (uint x = 0; x < gm.gmBlackBoxX; x++) {
230 if (aa ? (bmp[x + y * pitch] > 0) :
HasBit(bmp[(x / 8) + y * pitch], 7 - (x % 8))) {
231 sprite.
data[x + y * sprite.
width].
m = FACE_COLOUR;
232 sprite.
data[x + y * sprite.
width].
a = aa ? (bmp[x + y * pitch] << 2) - 1 : 0xFF;
238 UniquePtrSpriteAllocator allocator;
242 new_glyph.
data = std::move(allocator.data);
243 new_glyph.width = gm.gmCellIncX;
245 return this->SetGlyphPtr(key, std::move(new_glyph)).GetSprite();
250 assert(IsPrintable(key));
254 if (key >= 0x010000U) {
255 chars[0] = (wchar_t)(((key - 0x010000U) >> 10) + 0xD800);
256 chars[1] = (wchar_t)(((key - 0x010000U) & 0x3FF) + 0xDC00);
258 chars[0] = (wchar_t)(key & 0xFFFF);
261 WORD glyphs[2] = { 0, 0 };
262 GetGlyphIndicesW(this->
dc, chars, key >= 0x010000U ? 2 : 1, glyphs, GGI_MARK_NONEXISTING_GLYPHS);
264 if (glyphs[0] != 0xFFFF)
return glyphs[0];
265 return allow_fallback && key >= SCC_SPRITE_START && key <= SCC_SPRITE_END ? this->
parent->MapCharToGlyph(key) : 0;
268class Win32FontCacheFactory : FontCacheFactory {
270 Win32FontCacheFactory() : FontCacheFactory(
"win32",
"Win32 font loader") {}
286 if (font.empty())
return nullptr;
289 logfont.lfPitchAndFamily = fs ==
FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
290 logfont.lfCharSet = DEFAULT_CHARSET;
291 logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
292 logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
294 if (
settings->os_handle !=
nullptr) {
295 logfont = *(
const LOGFONT *)
settings->os_handle;
296 }
else if (font.find(
'.') != std::string::npos) {
298 if (!TryLoadFontFromFile(font, logfont)) {
299 ShowInfo(
"Unable to load file '{}' for {} font, using default windows font selection instead", font, FontSizeToName(fs));
303 if (logfont.lfFaceName[0] == 0) {
313 Debug(fontcache, 1,
"Trying fallback fonts");
315 std::wstring lang =
OTTD2FS(language_isocode.substr(0, language_isocode.find(
'_')));
316 if (GetLocaleInfoEx(lang.c_str(), LOCALE_FONTSIGNATURE,
reinterpret_cast<LPWSTR
>(&langInfo.locale),
sizeof(langInfo.locale) /
sizeof(
wchar_t)) == 0) {
318 Debug(fontcache, 1,
"Can't get locale info for fallback font (isocode={})", language_isocode);
322 langInfo.callback = callback;
326 font.lfCharSet = DEFAULT_CHARSET;
327 font.lfFaceName[0] =
'\0';
328 font.lfPitchAndFamily = 0;
330 HDC dc = GetDC(
nullptr);
331 int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0);
332 ReleaseDC(
nullptr, dc);
337 static std::unique_ptr<FontCache> LoadWin32Font(
FontSize fs,
const LOGFONT &logfont, uint size, std::string_view font_name)
339 HFONT font = CreateFontIndirect(&logfont);
340 if (font ==
nullptr) {
341 ShowInfo(
"Unable to use '{}' for {} font, Win32 reported error 0x{:X}, using sprite font instead", font_name, FontSizeToName(fs), GetLastError());
346 return std::make_unique<Win32FontCache>(fs, logfont, size);
349 static bool TryLoadFontFromFile(
const std::string &font_name, LOGFONT &logfont)
351 wchar_t fontPath[MAX_PATH] = {};
359 if (!full_font.empty()) {
364 if (fontPath[0] != 0) {
365 if (AddFontResourceEx(fontPath, FR_PRIVATE, 0) != 0) {
368 static LibraryLoader _gdi32(
"gdi32.dll");
369 typedef BOOL(WINAPI *PFNGETFONTRESOURCEINFO)(LPCTSTR, LPDWORD, LPVOID, DWORD);
370 static PFNGETFONTRESOURCEINFO GetFontResourceInfo = _gdi32.GetFunction(
"GetFontResourceInfoW");
372 if (GetFontResourceInfo !=
nullptr) {
375 if (GetFontResourceInfo(fontPath, &len,
nullptr, 2) && len >=
sizeof(LOGFONT)) {
376 LOGFONT *buf = (LOGFONT *)
new uint8_t[len];
377 if (GetFontResourceInfo(fontPath, &len, buf, 2)) {
380 delete[](uint8_t *)buf;
385 if (logfont.lfFaceName[0] == 0) {
386 wchar_t fname[_MAX_FNAME];
387 _wsplitpath(fontPath,
nullptr,
nullptr, fname,
nullptr);
389 wcsncpy_s(logfont.lfFaceName,
lengthof(logfont.lfFaceName), fname, _TRUNCATE);
395 return logfont.lfFaceName[0] != 0;
399 static Win32FontCacheFactory instance;
constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr Timpl & Set()
Set all bits.
static Blitter * GetCurrentBlitter()
Get the current active blitter (always set by calling SelectBlitter).
int height
The height of the font.
std::unique_ptr< FontCache > parent
The parent of this font cache.
const FontSize fs
The size of the font.
int descender
The descender value of the font.
int ascender
The ascender value of the font.
A searcher for missing glyphs.
bool FindMissingGlyphs()
Check whether there are glyphs missing in the current language.
virtual void SetFontNames(struct FontCacheSettings *settings, std::string_view font_name, const void *os_data=nullptr)=0
Set the right font names.
virtual bool Monospace()=0
Whether to search for a monospace font or not.
virtual Sprite * Encode(SpriteType sprite_type, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)=0
Convert a sprite from the loader to our own format.
SpriteCollMap< Sprite > SpriteCollection
Type defining a collection of sprites, one for each zoom level.
static constexpr int MAX_GLYPH_DIM
Maximum glyph dimensions.
int used_size
Used font size.
int req_size
Requested font size.
void ClearFontCache() override
Reset cached glyphs.
static constexpr uint MAX_FONT_MIN_REC_SIZE
Upper limit for the recommended font size in case a font file contains nonsensical values.
TrueTypeFontCache(FontSize fs, int pixels)
Create a new TrueTypeFontCache.
std::unique_ptr< FontCache > LoadFont(FontSize fs, FontType fonttype) const override
Loads the GDI font.
HGDIOBJ old_font
Old font selected into the GDI context.
std::string fontname
Cached copy of loaded font facename.
HFONT font
The font face associated with this font.
GlyphID MapCharToGlyph(char32_t key, bool allow_fallback=true) override
Map a character into a glyph.
HDC dc
Cached GDI device context.
void ClearFontCache() override
Reset cached glyphs.
LOGFONT logfont
Logical font information for selecting the font face.
SIZE glyph_size
Maximum size of regular glyphs.
Win32FontCache(FontSize fs, const LOGFONT &logfont, int pixels)
Create a new Win32FontCache.
ReusableBuffer< uint8_t > render_buffer
Temporary buffer for rendering glyphs.
Control codes that are embedded in the translation strings.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Error reporting related functions.
Factory to 'query' all available blitters.
bool FileExists(std::string_view filename)
Test whether the given filename exists.
std::string FioFindFullPath(Subdirectory subdir, std::string_view filename)
Find a path to the filename in one of the search directories.
Functions for standard in/out file operations.
@ BASE_DIR
Base directory for all subdirectories.
fluid_settings_t * settings
FluidSynth settings handle.
Functions related to font handling on Win32.
uint GetFontCacheFontSize(FontSize fs)
Get the scalable font size to use for a FontSize.
std::string GetFontCacheFontName(FontSize fs)
Get font to use for a given font size.
Functions to read fonts from files and cache them.
FontType
Different types of font that can be loaded.
@ TrueType
Scalable TrueType fonts.
FontCacheSubSetting * GetFontCacheSubSetting(FontSize fs)
Get the settings of a given font size.
@ Font
A sprite used for fonts.
FontSize
Available font sizes.
@ FS_MONO
Index of the monospaced font in the font tables.
@ FS_SMALL
Index of the small font in the font tables.
@ FS_NORMAL
Index of the normal font in the font tables.
Functions/types related to loading libraries dynamically.
constexpr T Align(const T x, uint n)
Return the smallest multiple of n equal or greater than x.
A number of safeguards to prevent using unsafe methods.
@ Palette
Sprite has palette data.
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
bool StrContainsIgnoreCase(std::string_view str, std::string_view value)
Checks if a string is contained in another string, while ignoring the case of the characters.
Functions related to low-level strings.
Functions related to OTTD's strings.
Settings for the four different fonts.
Settings for a single font.
SpriteComponents colours
The colour components of the sprite with useful information.
void AllocateData(ZoomLevel zoom, size_t size)
Allocate the sprite data of this sprite.
uint16_t width
Width of the sprite.
int16_t x_offs
The x-offset of where the sprite will be drawn.
SpriteLoader::CommonPixel * data
The sprite itself.
uint16_t height
Height of the sprite.
int16_t y_offs
The y-offset of where the sprite will be drawn.
Data structure describing a sprite.
Container for information about a glyph.
std::unique_ptr< std::byte[]> data
The loaded sprite.
Common base definition for font file based font caches.
static const int MAX_FONT_SIZE
Maximum font size.
std::string_view convert_from_fs(const std::wstring_view src, std::span< char > dst_buf)
Convert to OpenTTD's encoding from that of the environment in UNICODE.
std::wstring OTTD2FS(std::string_view name)
Convert from OpenTTD's encoding to a wide string.
std::string FS2OTTD(std::wstring_view name)
Convert to OpenTTD's encoding from a wide string.
wchar_t * convert_to_fs(std::string_view src, std::span< wchar_t > dst_buf)
Convert from OpenTTD's encoding to that of the environment in UNICODE.
Declarations of functions for MS windows systems.
Functions related to zooming.