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OpenTTD Source 20260721-master-g25ec12c62d
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Public Member Functions | |
| void | Load () const override |
| Load the chunk. | |
| void | FixPointers () const override |
| Fix the pointers. | |
| Public Member Functions inherited from ChunkHandler | |
| ChunkHandler (ChunkId id, ChunkType type) | |
| Create this ChunkHandler. | |
| virtual | ~ChunkHandler ()=default |
| Ensure the destructor of the sub classes are called as well. | |
| virtual void | Save () const |
| Save the chunk. | |
| virtual void | LoadCheck (size_t len=0) const |
| Load the chunk for game preview. | |
| std::string | GetName () const |
| Get the name of this chunk. | |
Additional Inherited Members | |
| Data Fields inherited from ChunkHandler | |
| ChunkId | id |
| Unique ID (4 letters). | |
| ChunkType | type |
| Type of the chunk. | |
Definition at line 533 of file station_sl.cpp.
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inline |
Definition at line 534 of file station_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 553 of file station_sl.cpp.
References IsSavegameVersionBefore(), SpecializedStation< Station, false >::Iterate(), SlObject(), and UnifyWaypointAndStation.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 536 of file station_sl.cpp.
References _old_station_sl_compat, SpecializedStation< Station, false >::CreateAtIndex(), SlCompatTableHeader(), SlIterateArray(), and SlObject().