|
| std::chrono::steady_clock::time_point | start_time |
| | Time when the current game was started.
|
| std::string | savegame_id |
| | Unique ID of the savegame.
|
| std::optional< size_t > | savegame_size |
| | Size of the last saved savegame in bytes, or std::nullopt if not saved yet.
|
Definition at line 55 of file openttd.h.
◆ savegame_id
| std::string GameSessionStats::savegame_id |
Unique ID of the savegame.
Definition at line 57 of file openttd.h.
◆ savegame_size
| std::optional<size_t> GameSessionStats::savegame_size |
Size of the last saved savegame in bytes, or std::nullopt if not saved yet.
Definition at line 58 of file openttd.h.
◆ start_time
| std::chrono::steady_clock::time_point GameSessionStats::start_time |
Time when the current game was started.
Definition at line 56 of file openttd.h.
The documentation for this struct was generated from the following file: