OpenTTD Source 20260206-master-g4d4e37dbf1
SlStationWaitingTriggers Class Reference
Inheritance diagram for SlStationWaitingTriggers:
DefaultSaveLoadHandler< SlStationWaitingTriggers, BaseStation > SaveLoadHandler

Public Types

using StationWaitingTriggersPair = std::pair<const TileIndex, StationRandomTriggers>

Public Member Functions

void Save (BaseStation *st) const override
 Save the object to disk.
void Load (BaseStation *st) const override
 Load the object from disk.
Public Member Functions inherited from DefaultSaveLoadHandler< SlStationWaitingTriggers, BaseStation >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
virtual void LoadCheck (BaseStation *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (BaseStation *object) const
 A post-load callback to fix SL_REF integers into pointers.
Public Member Functions inherited from SaveLoadHandler
virtual void Save (void *object) const
 Save the object to disk.
virtual void Load (void *object) const
 Load the object from disk.
virtual void LoadCheck (void *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (void *object) const
 A post-load callback to fix SL_REF integers into pointers.
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.

Static Public Attributes

static const SaveLoad description []
static const SaveLoadCompatTable compat_description = _station_cargo_sl_compat

Additional Inherited Members

Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 Description derived from savegame being loaded.

Detailed Description

Definition at line 232 of file station_sl.cpp.

Member Typedef Documentation

◆ StationWaitingTriggersPair

using SlStationWaitingTriggers::StationWaitingTriggersPair = std::pair<const TileIndex, StationRandomTriggers>

Definition at line 234 of file station_sl.cpp.

Member Function Documentation

◆ Load()

void SlStationWaitingTriggers::Load ( BaseStation * object) const
inlineoverridevirtual

Load the object from disk.

Parameters
objectThe object to load.

Reimplemented from DefaultSaveLoadHandler< SlStationWaitingTriggers, BaseStation >.

Definition at line 250 of file station_sl.cpp.

References SaveLoadHandler::GetLoadDescription(), SlGetStructListLength(), and SlObject().

◆ Save()

void SlStationWaitingTriggers::Save ( BaseStation * object) const
inlineoverridevirtual

Save the object to disk.

Parameters
objectThe object to store.

Reimplemented from DefaultSaveLoadHandler< SlStationWaitingTriggers, BaseStation >.

Definition at line 242 of file station_sl.cpp.

References DefaultSaveLoadHandler< SlStationWaitingTriggers, BaseStation >::GetDescription(), SlObject(), and SlSetStructListLength().

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlStationWaitingTriggers::compat_description = _station_cargo_sl_compat
inlinestatic

Definition at line 240 of file station_sl.cpp.

◆ description

const SaveLoad SlStationWaitingTriggers::description[]
inlinestatic
Initial value:
= {
SLE_VAR(StationWaitingTriggersPair, first, SLE_UINT32),
SLE_VAR(StationWaitingTriggersPair, second, SLE_UINT8),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1038

Definition at line 236 of file station_sl.cpp.


The documentation for this class was generated from the following file: