OpenTTD Source 20260206-master-g4d4e37dbf1
ship_gui.cpp File Reference

GUI for ships. More...

#include "stdafx.h"
#include "vehicle_base.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "vehicle_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"

Go to the source code of this file.

Functions

void DrawShipImage (const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
 Draws an image of a ship.
void DrawShipDetails (const Vehicle *v, const Rect &r)
 Draw the details for the given vehicle at the given position.

Detailed Description

GUI for ships.

Definition in file ship_gui.cpp.

Function Documentation

◆ DrawShipDetails()

◆ DrawShipImage()

void DrawShipImage ( const Vehicle * v,
const Rect & r,
VehicleID selection,
EngineImageType image_type )

Draws an image of a ship.

Parameters
vFront vehicle
rRect to draw at
selectionSelected vehicle to draw a frame around
image_typeContext where the image is being drawn.

Definition at line 30 of file ship_gui.cpp.

References _current_text_dir, BorderOnly, Vehicle::cargo_cap, Vehicle::cargo_type, CentreBounds(), DIR_E, DIR_W, VehicleSpriteSeq::Draw(), DrawCargoIconOverlay(), DrawFrameRect(), Rect::Expand(), VehicleSpriteSeq::GetBounds(), Vehicle::GetImage(), GetVehiclePalette(), Rect::Height(), Rect, WidgetDimensions::scaled, ScaleSpriteTrad(), TD_RTL, UnScaleGUI(), and Rect::Width().

Referenced by DrawVehicleImage(), and DepotWindow::DrawVehicleInDepot().