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OpenTTD Source 20260208-master-g43af8e94d0
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Contains information about one logged action that caused at least one logged change. More...
#include <gamelog_internal.h>
Data Fields | |
| std::vector< std::unique_ptr< LoggedChange > > | change |
| Logged changes in this action. | |
| GamelogActionType | at {} |
| Type of action. | |
| uint64_t | tick = 0 |
| Tick when it happened. | |
Contains information about one logged action that caused at least one logged change.
Definition at line 150 of file gamelog_internal.h.
| GamelogActionType LoggedAction::at {} |
Type of action.
Definition at line 152 of file gamelog_internal.h.
Referenced by Gamelog::GetOverriddenIdentifier(), and Gamelog::Print().
| std::vector<std::unique_ptr<LoggedChange> > LoggedAction::change |
Logged changes in this action.
Definition at line 151 of file gamelog_internal.h.
Referenced by Gamelog::GetOverriddenIdentifier(), Gamelog::GRFBugReverse(), Gamelog::Info(), SlGamelogAction::Load(), Gamelog::Print(), SlGamelogAction::Save(), Gamelog::TestEmergency(), Gamelog::TestMode(), and Gamelog::TestRevision().
| uint64_t LoggedAction::tick = 0 |
Tick when it happened.
Definition at line 153 of file gamelog_internal.h.
Referenced by Gamelog::Print().