OpenTTD Source 20260206-master-g4d4e37dbf1
PATSChunkHandler Struct Reference
Inheritance diagram for PATSChunkHandler:
ChunkHandler

Public Member Functions

void Load () const override
 Load the chunk.
void LoadCheck (size_t) const override
 Load the chunk for game preview.
void Save () const override
 Save the chunk.
Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
virtual void FixPointers () const
 Fix the pointers.
std::string GetName () const

Additional Inherited Members

Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
ChunkType type
 Type of the chunk.

Detailed Description

Definition at line 158 of file settings_sl.cpp.

Constructor & Destructor Documentation

◆ PATSChunkHandler()

PATSChunkHandler::PATSChunkHandler ( )
inline

Definition at line 159 of file settings_sl.cpp.

Member Function Documentation

◆ Load()

void PATSChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 161 of file settings_sl.cpp.

References _settings_game, _settings_sl_compat, GetSaveLoadSettingTable(), and LoadSettings().

◆ LoadCheck()

void PATSChunkHandler::LoadCheck ( size_t len) const
inlineoverridevirtual

Load the chunk for game preview.

Default implementation just skips the data.

Parameters
lenNumber of bytes to skip.

Reimplemented from ChunkHandler.

Definition at line 166 of file settings_sl.cpp.

References _load_check_data, _settings_sl_compat, GetSaveLoadSettingTable(), LoadSettings(), and settings.

◆ Save()

void PATSChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 175 of file settings_sl.cpp.

References _settings_game, GetSaveLoadSettingTable(), and SaveSettings().


The documentation for this struct was generated from the following file: