OpenTTD Source 20260206-master-g4d4e37dbf1
SlRoadStopTileData Class Reference
Inheritance diagram for SlRoadStopTileData:
VectorSaveLoadHandler< SlRoadStopTileData, BaseStation, RoadStopTileData > DefaultSaveLoadHandler< SlRoadStopTileData, BaseStation > SaveLoadHandler

Public Member Functions

std::vector< RoadStopTileData > & GetVector (BaseStation *bst) const override
 Get instance of vector to load/save.
Public Member Functions inherited from VectorSaveLoadHandler< SlRoadStopTileData, BaseStation, RoadStopTileData >
virtual size_t GetLength () const
 Get number of elements to load into vector.
void Save (BaseStation *object) const override
 Save the object to disk.
void Load (BaseStation *object) const override
 Load the object from disk.
Public Member Functions inherited from DefaultSaveLoadHandler< SlRoadStopTileData, BaseStation >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
virtual void LoadCheck (BaseStation *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (BaseStation *object) const
 A post-load callback to fix SL_REF integers into pointers.
Public Member Functions inherited from SaveLoadHandler
virtual void Save (void *object) const
 Save the object to disk.
virtual void Load (void *object) const
 Load the object from disk.
virtual void LoadCheck (void *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (void *object) const
 A post-load callback to fix SL_REF integers into pointers.
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.

Static Public Attributes

static const SaveLoad description []
static const SaveLoadCompatTable compat_description = {}

Additional Inherited Members

Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 Description derived from savegame being loaded.

Detailed Description

Definition at line 566 of file station_sl.cpp.

Member Function Documentation

◆ GetVector()

std::vector< RoadStopTileData > & SlRoadStopTileData::GetVector ( BaseStation * object) const
inlineoverridevirtual

Get instance of vector to load/save.

Parameters
objectObject containing vector.
Returns
Vector to load/save.

Implements VectorSaveLoadHandler< SlRoadStopTileData, BaseStation, RoadStopTileData >.

Definition at line 575 of file station_sl.cpp.

References BaseStation::custom_roadstop_tile_data.

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlRoadStopTileData::compat_description = {}
inlinestatic

Definition at line 573 of file station_sl.cpp.

◆ description

const SaveLoad SlRoadStopTileData::description[]
inlinestatic
Initial value:
= {
SLE_VAR(RoadStopTileData, tile, SLE_UINT32),
SLE_VAR(RoadStopTileData, random_bits, SLE_UINT8),
SLE_VAR(RoadStopTileData, animation_frame, SLE_UINT8),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1038

Definition at line 568 of file station_sl.cpp.


The documentation for this class was generated from the following file: