OpenTTD Source 20260206-master-g4d4e37dbf1
HIDSChunkHandler Struct Reference
Inheritance diagram for HIDSChunkHandler:
NewGRFMappingChunkHandler ChunkHandler

Additional Inherited Members

Public Member Functions inherited from NewGRFMappingChunkHandler
 NewGRFMappingChunkHandler (uint32_t id, OverrideManagerBase &mapping)
void Save () const override
 Save a GRF ID + local id -> OpenTTD's id mapping.
void Load () const override
 Load a GRF ID + local id -> OpenTTD's id mapping.
Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
virtual void FixPointers () const
 Fix the pointers.
virtual void LoadCheck (size_t len=0) const
 Load the chunk for game preview.
std::string GetName () const
Data Fields inherited from NewGRFMappingChunkHandler
OverrideManagerBasemapping
Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
ChunkType type
 Type of the chunk.

Detailed Description

Definition at line 327 of file town_sl.cpp.

Constructor & Destructor Documentation

◆ HIDSChunkHandler()

HIDSChunkHandler::HIDSChunkHandler ( )
inline

Definition at line 328 of file town_sl.cpp.


The documentation for this struct was generated from the following file: