77#include "table/strings.h"
107 for (
const auto &depot : as->
depots) {
123template <
class T,
class F>
132 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
133 if (closest_station == StationID::Invalid()) {
135 }
else if (closest_station != t) {
136 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
140 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
161 for (
int dx = -3; dx <= 3; dx++) {
162 for (
int dy = -3; dy <= 3; dy++) {
186 for (
const auto &p : ind->
produced) {
190 !
CargoSpec::Get(p.cargo)->classes.Any({CargoClass::Liquid, CargoClass::Passengers, CargoClass::Mail})) {
218enum StationNaming : uint8_t {
221 STATIONNAMING_AIRPORT,
222 STATIONNAMING_OILRIG,
224 STATIONNAMING_HELIPORT,
229 std::bitset<STR_SV_STNAME_FALLBACK - STR_SV_STNAME>
used_names;
232 bool IsAvailable(
StringID str)
const
234 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
235 return !this->used_names.test(str - STR_SV_STNAME);
240 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
241 this->used_names.set(str - STR_SV_STNAME);
252 if (s != st && s->
town == t) {
253 if (s->indtype != IT_INVALID) {
256 if (name != STR_UNDEFINED) {
265 if (
IsInsideMM(s->string_id, STR_SV_STNAME, STR_SV_STNAME_FALLBACK)) {
266 auto str = s->string_id;
267 if (str == STR_SV_STNAME_FOREST) str = STR_SV_STNAME_WOODS;
283 sni.SetUsed(STR_SV_STNAME_OILFIELD);
284 sni.SetUsed(STR_SV_STNAME_MINES);
285 if (sni.
indtypes[indtype])
continue;
290 return STR_SV_STNAME_FALLBACK;
297 switch (name_class) {
298 case STATIONNAMING_AIRPORT:
299 if (sni.IsAvailable(STR_SV_STNAME_AIRPORT))
return STR_SV_STNAME_AIRPORT;
301 case STATIONNAMING_OILRIG:
302 if (sni.IsAvailable(STR_SV_STNAME_OILFIELD))
return STR_SV_STNAME_OILFIELD;
304 case STATIONNAMING_DOCK:
305 if (sni.IsAvailable(STR_SV_STNAME_DOCKS))
return STR_SV_STNAME_DOCKS;
307 case STATIONNAMING_HELIPORT:
308 if (sni.IsAvailable(STR_SV_STNAME_HELIPORT))
return STR_SV_STNAME_HELIPORT;
315 if (sni.IsAvailable(STR_SV_STNAME_MINES)) {
317 return STR_SV_STNAME_MINES;
323 if (sni.IsAvailable(STR_SV_STNAME))
return STR_SV_STNAME;
324 if (sni.IsAvailable(STR_SV_STNAME_CENTRAL))
return STR_SV_STNAME_CENTRAL;
328 if (sni.IsAvailable(STR_SV_STNAME_LAKESIDE) &&
331 return STR_SV_STNAME_LAKESIDE;
335 if (sni.IsAvailable(STR_SV_STNAME_WOODS) && (
346 if (sni.IsAvailable(STR_SV_STNAME_VALLEY))
return STR_SV_STNAME_VALLEY;
348 if (sni.IsAvailable(STR_SV_STNAME_HEIGHTS))
return STR_SV_STNAME_HEIGHTS;
353 sni.SetUsed(STR_SV_STNAME_SOUTH);
354 sni.SetUsed(STR_SV_STNAME_WEST);
356 sni.SetUsed(STR_SV_STNAME_NORTH);
357 sni.SetUsed(STR_SV_STNAME_EAST);
360 sni.SetUsed(STR_SV_STNAME_SOUTH);
361 sni.SetUsed(STR_SV_STNAME_EAST);
363 sni.SetUsed(STR_SV_STNAME_NORTH);
364 sni.SetUsed(STR_SV_STNAME_WEST);
368 static const StringID fallback_names[] = {
373 STR_SV_STNAME_TRANSFER,
375 STR_SV_STNAME_EXCHANGE,
376 STR_SV_STNAME_ANNEXE,
377 STR_SV_STNAME_SIDINGS,
378 STR_SV_STNAME_BRANCH,
382 for (
auto str : fallback_names) {
383 if (sni.IsAvailable(str))
return str;
385 return STR_SV_STNAME_FALLBACK;
397 Station *best_station =
nullptr;
402 if (cur_dist < threshold) {
403 threshold = cur_dist;
405 }
else if (cur_dist == threshold && best_station !=
nullptr) {
407 if (st->index < best_station->index) best_station = st;
425 default: NOT_REACHED();
436 pt.
y -= 32 * ZOOM_BASE;
439 if (this->
sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeStation(this->
index));
443 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
454 if (this->
xy == new_xy)
return;
456 _station_kdtree.Remove(this->
index);
460 _station_kdtree.Insert(this->
index);
467 st->UpdateVirtCoord();
471void BaseStation::FillCachedName()
const
477void ClearAllStationCachedNames()
480 st->cached_name.clear();
493 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
508 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
509 if (it->TotalCount() == 0)
SetBit(mask, std::distance(std::begin(st->
goods), it));
522 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
543 AddProducedCargo(tile, produced);
549 for (IndustryID industry : industries) {
573 if (always_accepted !=
nullptr) *always_accepted = 0;
581 AddAcceptedCargo(tile, acceptance, always_accepted);
595 if (always_accepted !=
nullptr) *always_accepted = 0;
599 AddAcceptedCargo(tile, acceptance, always_accepted);
617 if (!st->
rect.IsEmpty()) {
623 uint amt = acceptance[cargo];
627 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
628 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
641 if (old_acc == new_acc)
return;
646 CargoTypes accepts = new_acc & ~old_acc;
647 CargoTypes rejects = ~new_acc & old_acc;
662 if (r->IsEmpty())
return;
691 if (*st !=
nullptr) {
696 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
697 if (ret.
Failed())
return ret;
704 _station_kdtree.Insert((*st)->index);
730 UpdateStationSignCoord(st);
745 MarkCatchmentTilesDirty();
748 MarkCatchmentTilesDirty();
764 default: NOT_REACHED();
791 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
795 if (ret.
Failed())
return ret;
824 }
else if (allowed_z != flat_z) {
844 if (ret.
Failed())
return ret;
847 ret = Command<Commands::LandscapeClear>::Do(flags, tile_iter);
848 if (ret.
Failed())
return ret;
863 STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION,
865 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
866 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
868 STR_ERROR_BRIDGE_TOO_LOW_FOR_DOCK,
869 STR_ERROR_BRIDGE_TOO_LOW_FOR_BUOY,
870 STR_ERROR_BRIDGE_TOO_LOW_FOR_RAIL_WAYPOINT,
871 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROAD_WAYPOINT,
888 int height = layout < std::size(bridgeable_info) ? bridgeable_info[layout].height : 0;
992static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z, DoCommandFlags flags,
Axis axis, StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
1001 if (ret.
Failed())
return ret;
1007 if (ret.
Failed())
return ret;
1018 if (*station == StationID::Invalid()) {
1020 }
else if (*station != st) {
1021 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1042 affected_vehicles.push_back(v);
1045 ret = Command<Commands::RemoveRail>::Do(flags, tile_cur, track);
1046 if (ret.
Failed())
return ret;
1053 ret = Command<Commands::LandscapeClear>::Do(flags, tile_cur);
1054 if (ret.
Failed())
return ret;
1080 if (ret.
Failed())
return ret;
1084 if (ret.
Failed())
return ret;
1099 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1102 if (*station == StationID::Invalid()) {
1104 }
else if (*station != st) {
1105 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1116 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1120 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1123 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1127 if (build_over_road) {
1136 if (ret.
Failed())
return ret;
1144 if (ret.
Failed())
return ret;
1162 if (ret.
Failed())
return ret;
1175 ret = Command<Commands::LandscapeClear>::Do(flags, cur_tile);
1176 if (ret.
Failed())
return ret;
1204 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1210RailStationTileLayout::RailStationTileLayout(
const StationSpec *spec, uint8_t platforms, uint8_t length) : platforms(platforms), length(length)
1212 if (spec ==
nullptr)
return;
1216 if (found != std::end(spec->
layouts)) this->layout = found->second;
1219StationGfx RailStationTileLayout::Iterator::operator*()
const
1222 if (!
stl.layout.empty())
return this->
stl.layout[this->
position] & ~1;
1224 if (this->
stl.length == 1) {
1226 return this->
position == ((this->
stl.platforms - 1) / 2) ? 2 : 0;
1231 return this->
position == ((this->
stl.length - 1) / 2) ? 2 : 0;
1234 if (this->
stl.length > 4 && ((this->position % this->stl.length) == 0 || (this->position % this->stl.length) == this->stl.length - 1)) {
1240 return (((this->
position / this->
stl.length) % 2) == (this->stl.platforms % 2)) ? 4 : 6;
1256template <
class T, StringID error_message,
class F>
1259 assert(*st ==
nullptr);
1260 bool check_surrounding =
true;
1262 if (existing_station != StationID::Invalid()) {
1263 if (adjacent && existing_station != station_to_join) {
1270 T *candidate = T::GetIfValid(existing_station);
1271 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1272 check_surrounding = (*st ==
nullptr);
1277 if (adjacent) check_surrounding =
false;
1280 if (check_surrounding) {
1283 if (ret.
Failed())
return ret;
1287 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1366 bool length_price_ready =
true;
1367 uint8_t tracknum = 0;
1371 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1372 if (ret.
Failed())
return ret;
1375 if (tracknum == numtracks) {
1376 length_price_ready =
true;
1388 if (length_price_ready) {
1390 length_price_ready =
false;
1442 if (ret.
Failed())
return ret;
1451 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1465 bool reuse = (station_to_join != NEW_STATION);
1466 if (!reuse) station_to_join = StationID::Invalid();
1467 bool distant_join = (station_to_join != StationID::Invalid());
1474 TileArea new_location(tile_org, w_org, h_org);
1477 StationID est = StationID::Invalid();
1478 std::vector<Train *> affected_vehicles;
1481 if (cost.
Failed())
return cost;
1485 if (ret.
Failed())
return ret;
1487 ret =
BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1488 if (ret.
Failed())
return ret;
1492 if (ret.
Failed())
return ret;
1500 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1501 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1506 if (statspec !=
nullptr) {
1510 if (callback !=
CALLBACK_FAILED && callback <= UINT8_MAX) gfx = (callback & ~1) + axis;
1514 if (ret.
Failed())
return ret;
1520 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1522 if (statspec !=
nullptr) {
1540 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1543 if (statspec !=
nullptr) {
1551 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1552 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1557 affected_vehicles.push_back(v);
1581 if (statspec !=
nullptr) {
1588 if (callback <= UINT8_MAX) {
1608 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1616 update_reservation_area =
TileArea(tile_org, 1, numtracks);
1618 update_reservation_area =
TileArea(tile_org, numtracks, 1);
1621 for (
TileIndex tile : update_reservation_area) {
1632 platform_begin = next_tile;
1635 platform_end = next_tile;
1639 bool reservation =
false;
1640 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1661 if (ta.
w != 0 && ta.
h != 0) {
1706static bool TileBelongsToRailStation(BaseStation *st,
TileIndex tile)
1711static void MakeRailStationAreaSmaller(BaseStation *st)
1716static bool TileBelongsToShipStation(BaseStation *st,
TileIndex tile)
1721static void MakeShipStationAreaSmaller(
Station *st)
1724 UpdateStationDockingTiles(st);
1727static bool TileBelongsToRoadWaypointStation(BaseStation *st,
TileIndex tile)
1732void MakeRoadWaypointStationAreaSmaller(BaseStation *st,
TileArea &road_waypoint_area)
1734 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1765 error.
AddCost(std::move(ret));
1766 if (error.
Failed())
continue;
1769 T *st = T::GetByTile(tile);
1770 if (st ==
nullptr)
continue;
1774 error.
AddCost(std::move(ret));
1775 if (error.
Failed())
continue;
1803 DoClearSquare(tile);
1809 st->tile_waiting_random_triggers.erase(tile);
1810 st->rect.AfterRemoveTile(st, tile);
1816 include(affected_stations, st);
1822 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1824 for (T *st : affected_stations) {
1829 MakeRailStationAreaSmaller(st);
1830 UpdateStationSignCoord(st);
1837 MarkCatchmentTilesDirty();
1843 total_cost.
AddCost(quantity * removal_cost);
1858 if (end == 0) end = start;
1862 std::vector<Station *> affected_stations;
1865 if (ret.
Failed())
return ret;
1868 for (
Station *st : affected_stations) {
1871 st->MarkTilesDirty(
false);
1872 MarkCatchmentTilesDirty();
1873 st->RecomputeCatchment();
1891 if (end == 0) end = start;
1895 std::vector<Waypoint *> affected_stations;
1915 if (ret.
Failed())
return ret;
1921 assert(ta.
w != 0 && ta.
h != 0);
1927 if (st->TileBelongsToRailStation(tile)) {
1928 std::vector<T*> affected_stations;
1930 if (ret.
Failed())
return ret;
1985 if (*primary_stop ==
nullptr) {
1987 return primary_stop;
1991 while (stop->
next !=
nullptr) stop = stop->
next;
2029 DiagDirections invalid_dirs{};
2030 if (is_drive_through) {
2034 invalid_dirs.
Set(ddir);
2042 if (ret.
Failed())
return ret;
2047 if (!is_preexisting_roadstop) {
2076 bool reuse = (station_to_join != NEW_STATION);
2077 if (!reuse) station_to_join = StationID::Invalid();
2078 bool distant_join = (station_to_join != StationID::Invalid());
2087 if (roadstopspec !=
nullptr) {
2105 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
2110 if (ret.
Failed())
return ret;
2116 if (roadstopspec !=
nullptr) {
2121 StationID est = StationID::Invalid();
2123 if (cost.
Failed())
return cost;
2127 if (ret.
Failed())
return ret;
2130 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2132 ret =
BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
2133 if (ret.
Failed())
return ret;
2137 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2139 if (roadstopspec !=
nullptr) {
2152 for (
TileIndex cur_tile : roadstop_area) {
2163 if (roadstopspec !=
nullptr) {
2172 *currstop = road_stop;
2174 if (is_truck_stop) {
2183 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2186 if (is_drive_through) {
2209 if (roadstopspec !=
nullptr) {
2210 st->SetRoadStopRandomBits(cur_tile,
GB(Random(), 0, 8));
2217 if (st !=
nullptr) {
2237 if (ret.
Failed())
return ret;
2252 assert(cur_stop !=
nullptr);
2272 if (ret.
Failed())
return ret;
2278 if (*primary_stop == cur_stop) {
2280 *primary_stop = cur_stop->
next;
2282 if (*primary_stop ==
nullptr) {
2289 while (pred->
next != cur_stop) pred = pred->
next;
2295 RoadType rt = GetRoadType(tile, rtt);
2311 DoClearSquare(tile);
2318 StationID station_id = st->index;
2321 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2322 [station_id, tile](
Vehicle *v) {
2329 st->
rect.AfterRemoveTile(st, tile);
2333 st->tile_waiting_random_triggers.erase(tile);
2334 st->RemoveRoadStopTileData(tile);
2364 if (ret.
Failed())
return ret;
2370 if (ret.
Failed())
return ret;
2378 RoadType rt = GetRoadType(tile, rtt);
2389 DoClearSquare(tile);
2391 wp->
rect.AfterRemoveTile(wp, tile);
2393 wp->tile_waiting_random_triggers.erase(tile);
2394 wp->RemoveRoadStopTileData(tile);
2397 if (replacement_spec_index < 0) {
2400 UpdateStationSignCoord(wp);
2426 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2427 bool had_success =
false;
2429 for (
TileIndex cur_tile : roadstop_area) {
2439 road_type[rtt] = GetRoadType(cur_tile, rtt);
2449 if (road_waypoint) {
2455 last_error = std::move(ret);
2473 return had_success ? cost : last_error;
2490 if (width == 0 || height == 0)
return CMD_ERROR;
2496 TileArea roadstop_area(tile, width, height);
2510 if (end == 0) end = start;
2513 TileArea roadstop_area(start, end);
2536 uint8_t town_tolerance_distance = 8 + (
_settings_game.difficulty.town_council_tolerance * 4);
2540 uint noise_reduction = distance / town_tolerance_distance;
2561 Town *nearest =
nullptr;
2564 auto height = as->
size_y;
2565 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(width, height);
2567 uint perimeter_min_x =
TileX(tile);
2568 uint perimeter_min_y =
TileY(tile);
2569 uint perimeter_max_x = perimeter_min_x + width - 1;
2570 uint perimeter_max_y = perimeter_min_y + height - 1;
2572 mindist = UINT_MAX - 1;
2577 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2579 if (t ==
nullptr)
continue;
2582 if (dist == mindist && t->index < nearest->index) nearest = t;
2583 if (dist < mindist) {
2632 bool reuse = (station_to_join != NEW_STATION);
2633 if (!reuse) station_to_join = StationID::Invalid();
2634 bool distant_join = (station_to_join != StationID::Invalid());
2641 if (ret.
Failed())
return ret;
2651 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(w, h);
2655 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2660 if (cost.
Failed())
return cost;
2668 StringID authority_refuse_message = STR_NULL;
2669 Town *authority_refuse_town =
nullptr;
2674 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2675 authority_refuse_town = nearest;
2677 }
else if (
_settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
2684 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2685 authority_refuse_town = t;
2689 if (authority_refuse_message != STR_NULL) {
2694 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2695 if (ret.
Failed())
return ret;
2701 if (ret.
Failed())
return ret;
2704 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2721 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2764 if (ret.
Failed())
return ret;
2772 if (!a->IsNormalAircraft())
continue;
2773 if (a->targetairport == st->index && a->state !=
FLYING) {
2774 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2798 if (!st->TileBelongsToAirport(tile_cur))
continue;
2801 if (ret.
Failed())
return ret;
2806 DoClearSquare(tile_cur);
2847 if (ret.
Failed())
return ret;
2865 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2866 assert(v !=
nullptr);
2867 if ((v->
owner == company) != include_company)
continue;
2869 for (
const Order &order : orderlist->GetOrders()) {
2870 if (order.GetDestination() == station && (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT))) {
2878static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
2884static const uint8_t _dock_w_chk[4] = { 2, 1, 2, 1 };
2885static const uint8_t _dock_h_chk[4] = { 1, 2, 1, 2 };
2897 bool reuse = (station_to_join != NEW_STATION);
2898 if (!reuse) station_to_join = StationID::Invalid();
2899 bool distant_join = (station_to_join != StationID::Invalid());
2911 if (ret.
Failed())
return ret;
2914 if (ret.
Failed())
return ret;
2917 ret = Command<Commands::LandscapeClear>::Do(flags, tile);
2918 if (ret.
Failed())
return ret;
2928 if (ret.
Failed())
return ret;
2934 ret = Command<Commands::LandscapeClear>::Do(flags, tile_cur);
2935 if (ret.
Failed())
return ret;
2944 _dock_w_chk[direction], _dock_h_chk[direction]);
2948 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2949 if (ret.
Failed())
return ret;
2955 if (ret.
Failed())
return ret;
2963 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2975 UpdateStationDockingTiles(st);
2991 if (st !=
nullptr) UpdateStationDockingTiles(st);
2994 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
3013 if (IsPossibleDockingTile(docking_tile)) {
3052 if (ret.
Failed())
return ret;
3062 if (ret.
Failed())
return ret;
3065 DoClearSquare(tile1);
3067 MakeWaterKeepingClass(tile2, st->
owner);
3069 st->
rect.AfterRemoveTile(st, tile1);
3070 st->
rect.AfterRemoveTile(st, tile2);
3072 MakeShipStationAreaSmaller(st);
3089 if (s->current_order.GetDestination() != st->index) {
3104 s->SetDestTile(s->GetOrderStationLocation(st->index));
3120 const auto &layouts = _station_display_datas[
to_underlying(st)];
3121 if (gfx >= layouts.size()) gfx &= 1;
3122 return layouts.data() + gfx;
3138 case SPR_RAIL_TRACK_X:
3139 case SPR_MONO_TRACK_X:
3140 case SPR_MGLV_TRACK_X:
3141 snow_desert =
false;
3142 *overlay_offset =
RTO_X;
3145 case SPR_RAIL_TRACK_Y:
3146 case SPR_MONO_TRACK_Y:
3147 case SPR_MGLV_TRACK_Y:
3148 snow_desert =
false;
3149 *overlay_offset =
RTO_Y;
3152 case SPR_RAIL_TRACK_X_SNOW:
3153 case SPR_MONO_TRACK_X_SNOW:
3154 case SPR_MGLV_TRACK_X_SNOW:
3156 *overlay_offset =
RTO_X;
3159 case SPR_RAIL_TRACK_Y_SNOW:
3160 case SPR_MONO_TRACK_Y_SNOW:
3161 case SPR_MGLV_TRACK_Y_SNOW:
3163 *overlay_offset =
RTO_Y;
3170 if (ti !=
nullptr) {
3186 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3198 if (
layout < std::size(bridgeable_info))
return bridgeable_info[
layout].disallowed_pillars;
3199 return BRIDGEPILLARFLAGS_ALL;
3218 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3219 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3222 if (image == 0)
return false;
3226 static constexpr uint8_t foundation_parts[] = {
3227 UINT8_MAX, UINT8_MAX, UINT8_MAX, 0,
3232 assert(ti->
tileh < std::size(foundation_parts));
3233 if (foundation_parts[ti->
tileh] == UINT8_MAX)
return false;
3240 static constexpr uint8_t composite_foundation_parts[] = {
3241 0b0000'0000, 0b1101'0001, 0b1110'0100, 0b1110'0000,
3242 0b1100'1010, 0b1100'1001, 0b1100'0100, 0b1100'0000,
3243 0b1101'0010, 0b1001'0001, 0b1110'0100, 0b1010'0000,
3244 0b0100'1010, 0b0000'1001, 0b0100'0100,
3246 assert(ti->tileh < std::size(composite_foundation_parts));
3248 uint8_t parts = composite_foundation_parts[ti->tileh];
3255 if (parts == 0)
return false;
3258 for (uint i : SetBitIterator(parts)) {
3270static void DrawTile_Station(TileInfo *ti)
3272 const NewGRFSpriteLayout *
layout =
nullptr;
3273 SpriteLayoutProcessor processor;
3274 DrawTileSpriteSpan tmp_layout;
3275 const DrawTileSprites *t =
nullptr;
3276 int32_t total_offset;
3277 const RailTypeInfo *rti =
nullptr;
3278 uint32_t relocation = 0;
3279 uint32_t ground_relocation = 0;
3280 BaseStation *st =
nullptr;
3281 const StationSpec *statspec =
nullptr;
3282 uint tile_layout = 0;
3294 if (statspec !=
nullptr) {
3305 if (!
layout->NeedsPreprocessing()) {
3331 case APT_RADAR_GRASS_FENCE_SW:
3334 case APT_GRASS_FENCE_NE_FLAG:
3337 case APT_RADAR_FENCE_SW:
3340 case APT_RADAR_FENCE_NE:
3343 case APT_GRASS_FENCE_NE_FLAG_2:
3352 if (Company::IsValidID(owner)) {
3356 palette = PALETTE_TO_GREY;
3368 bool draw_ground =
false;
3371 DrawWaterClassGround(ti);
3373 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3376 DrawWaterClassGround(ti);
3382 DrawShoreTile(ti->
tileh);
3384 DrawClearLandTile(ti, 3);
3410 }
else if (statspec !=
nullptr) {
3458 const RoadStopSpec *stopspec = GetRoadStopSpec(ti->
tile);
3459 RoadStopDrawModes stop_draw_mode{};
3460 if (stopspec !=
nullptr) {
3461 stop_draw_mode = stopspec->draw_mode;
3463 std::array<int32_t, 1> regs100;
3464 auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
3465 if (result.has_value()) {
3467 stop_draw_mode =
static_cast<RoadStopDrawModes
>(regs100[0]);
3472 processor = std::move(*result);
3492 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3522 int32_t total_offset = 0;
3525 const RailTypeInfo *railtype_info =
nullptr;
3537 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3546 uint sprite_offset = 5 - image;
3549 if (roadtype_info->UsesOverlay()) {
3551 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3554 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3555 }
else if (RoadTypeIsTram(roadtype)) {
3556 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3560 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3571static int GetSlopePixelZ_Station(
TileIndex tile, uint, uint,
bool)
3581static void FillTileDescRoadStop(
TileIndex tile, TileDesc &td)
3583 RoadType road_rt = GetRoadTypeRoad(tile);
3584 RoadType tram_rt = GetRoadTypeTram(tile);
3607 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3608 td.
owner[i] = road_owner;
3612 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3613 td.
owner[i] = tram_owner;
3619void FillTileDescRailStation(
TileIndex tile, TileDesc &td)
3621 const StationSpec *spec = GetStationSpec(tile);
3623 if (spec !=
nullptr) {
3638void FillTileDescAirport(
TileIndex tile, TileDesc &td)
3656static void GetTileDesc_Station(
TileIndex tile, TileDesc &td)
3663 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3667 default: NOT_REACHED();
3668 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3670 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3672 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3673 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3738static void TileLoop_Station(
TileIndex tile)
3794 if (new_rs != cur_rs) {
3808static void AnimateTile_Station(
TileIndex tile)
3811 AnimateStationTile(tile);
3816 AnimateAirportTile(tile);
3821 AnimateRoadStopTile(tile);
3827static bool ClickTile_Station(
TileIndex tile)
3842static VehicleEnterTileStates VehicleEnter_Station(
Vehicle *v,
TileIndex tile,
int x,
int y)
3857 if (stop + station_ahead - (
int)
TILE_SIZE >= station_length)
return {};
3871 }
else if (x < stop) {
3873 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3874 if (spd < v->cur_speed) v->
cur_speed = spd;
3898 CargoTypes cargoes = 0;
3904 if (cargoes == 0)
return;
3942static inline void byte_inc_sat(uint8_t *p)
3961 StationCargoAmountMap waiting_per_source;
3963 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3965 if (source_station ==
nullptr)
continue;
3978 bool waiting_changed =
false;
3980 byte_inc_sat(&st->time_since_load);
3981 byte_inc_sat(&st->time_since_unload);
4004 waiting_changed =
true;
4015 uint num_dests = ge->
HasData() ?
static_cast<uint
>(ge->
GetData().cargo.Packets()->MapSize()) : 0;
4023 uint waiting_avg = waiting / (num_dests + 1);
4025 if (
_cheats.station_rating.value) {
4026 ge->
rating = rating = MAX_STATION_RATING;
4039 uint32_t var10 = (st->last_vehicle_type ==
VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
4043 rating =
GB(callback, 0, 14);
4046 if (
HasBit(callback, 14)) rating -= 0x4000;
4052 if (b >= 0) rating += b >> 2;
4055 if (st->last_vehicle_type ==
VEH_SHIP) waittime >>= 2;
4056 if (waittime <= 21) rating += 25;
4057 if (waittime <= 12) rating += 25;
4058 if (waittime <= 6) rating += 45;
4059 if (waittime <= 3) rating += 35;
4072 if (age < 3) rating += 10;
4073 if (age < 2) rating += 10;
4074 if (age < 1) rating += 13;
4084 if (rating <= 64 && waiting_avg >= 100) {
4085 int dec = Random() & 0x1F;
4086 if (waiting_avg < 200) dec &= 7;
4087 waiting -= (dec + 1) * num_dests;
4088 waiting_changed =
true;
4092 if (rating <= 127 && waiting != 0) {
4093 uint32_t r = Random();
4094 if (rating <= (
int)
GB(r, 0, 7)) {
4096 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) + 1) * num_dests), 0);
4097 waiting_changed =
true;
4104 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
4105 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
4106 static const uint MAX_WAITING_CARGO = 1 << 15;
4108 if (waiting > WAITING_CARGO_THRESHOLD) {
4109 uint difference = waiting - WAITING_CARGO_THRESHOLD;
4110 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
4112 waiting = std::min(waiting, MAX_WAITING_CARGO);
4113 waiting_changed =
true;
4118 if (waiting_changed && waiting < ge->AvailableCount()) {
4131 StationID index = st->index;
4132 if (waiting_changed) {
4155 for (
Vehicle *v : st->loading_vehicles) {
4156 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4157 if (u->cargo_type != cargo)
continue;
4158 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4177 if (lg ==
nullptr)
continue;
4178 std::vector<NodeID> to_remove{};
4179 for (Edge &edge : (*lg)[ge.
node].edges) {
4181 assert(to->
goods[cargo].node == edge.dest_node);
4185 bool updated =
false;
4187 if (auto_distributed) {
4190 std::vector<Vehicle *> vehicles;
4192 bool found_from =
false;
4193 bool found_to =
false;
4194 for (
const Order &order : l->GetOrders()) {
4195 if (!order.IsType(OT_GOTO_STATION) && !order.IsType(OT_IMPLICIT))
continue;
4196 if (order.GetDestination() == from->index) {
4198 if (found_to)
break;
4199 }
else if (order.GetDestination() == to->index) {
4201 if (found_from)
break;
4204 if (!found_to || !found_from)
continue;
4205 vehicles.push_back(l->GetFirstSharedVehicle());
4208 auto iter = vehicles.begin();
4209 while (iter != vehicles.end()) {
4222 *iter = next_shared;
4225 iter = vehicles.erase(iter);
4228 if (iter == vehicles.end()) iter = vehicles.begin();
4234 to_remove.emplace_back(to->
goods[cargo].node);
4247 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4272 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4273 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4280 Debug(misc, 0,
"Can't allocate link graph");
4289 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4307 if (lg !=
nullptr) {
4308 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, modes);
4321 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4336static void StationHandleSmallTick(BaseStation *st)
4347void OnTick_Station()
4349 if (_game_mode == GM_EDITOR)
return;
4351 for (BaseStation *st : BaseStation::Iterate()) {
4352 StationHandleSmallTick(st);
4378 for (GoodsEntry &ge : st->goods) {
4410 if (!CargoPacket::CanAllocateItem())
return 0;
4412 GoodsEntry &ge = st->
goods[cargo];
4418 if (amount == 0)
return 0;
4420 StationID next = ge.
GetVia(st->index);
4423 if (ge.
link_graph == LinkGraphID::Invalid()) {
4424 if (LinkGraph::CanAllocateItem()) {
4430 Debug(misc, 0,
"Can't allocate link graph");
4435 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4454static bool IsUniqueStationName(
const std::string &name)
4457 if (!st->
name.empty() && st->
name == name)
return false;
4476 if (ret.
Failed())
return ret;
4478 bool reset = text.empty();
4482 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4510 if (st ==
nullptr)
return {
CMD_ERROR, StationID::Invalid() };
4514 if (ret.
Failed())
return { ret, StationID::Invalid() };
4519 return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4522 bool other_station =
false;
4526 if (s != st && s->
xy == tile) other_station =
true;
4529 if (other_station)
return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4546 if (result.
Failed())
return;
4556 if (st->TileIsInCatchment(tile)) stations.insert(st);
4569 assert(this->
w == 1 && this->
h == 1);
4570 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4573 this->stations.insert(st);
4579 return this->stations;
4589 if (st->
goods[cargo].rating == 0)
return false;
4592 if (
_settings_game.order.selectgoods && !st->
goods[cargo].HasVehicleEverTriedLoading())
return false;
4607 if (all_stations.empty())
return 0;
4608 if (amount == 0)
return 0;
4610 Station *first_station =
nullptr;
4611 typedef std::pair<Station *, uint> StationInfo;
4612 std::vector<StationInfo> used_stations;
4614 for (
Station *st : all_stations) {
4616 if (!CanMoveGoodsToStation(st, cargo))
continue;
4620 if (first_station ==
nullptr) {
4624 if (used_stations.empty()) {
4625 used_stations.reserve(2);
4626 used_stations.emplace_back(first_station, 0);
4628 used_stations.emplace_back(st, 0);
4632 if (first_station ==
nullptr)
return 0;
4634 if (used_stations.empty()) {
4636 amount *= first_station->
goods[cargo].rating + 1;
4637 return UpdateStationWaiting(first_station, cargo, amount, source);
4640 TypedIndexContainer<std::array<uint32_t,
OWNER_END.base()>, Owner> company_best = {};
4641 TypedIndexContainer<std::array<uint32_t,
OWNER_END.base()>, Owner> company_sum = {};
4642 uint best_rating = 0;
4645 for (
auto &p : used_stations) {
4646 auto owner = p.first->owner;
4647 auto rating = p.first->goods[cargo].rating;
4648 if (rating > company_best[owner]) {
4649 best_sum += rating - company_best[owner];
4650 company_best[owner] = rating;
4651 if (rating > best_rating) best_rating = rating;
4653 company_sum[owner] += rating;
4658 amount *= best_rating + 1;
4661 for (
auto &p : used_stations) {
4662 Owner owner = p.first->owner;
4665 p.second = amount * company_best[owner] * p.first->goods[cargo].rating / best_sum / company_sum[owner];
4670 if (amount > moving) {
4671 std::stable_sort(used_stations.begin(), used_stations.end(), [cargo](
const StationInfo &a,
const StationInfo &b) {
4672 return b.first->goods[cargo].rating < a.first->goods[cargo].rating;
4675 assert(amount - moving <= used_stations.size());
4676 for (uint i = 0; i < amount - moving; i++) {
4677 used_stations[i].second++;
4682 for (
auto &p : used_stations) {
4683 moved += UpdateStationWaiting(p.first, cargo, p.second, source);
4689void UpdateStationDockingTiles(
Station *st)
4703 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4704 int x1 = std::max<int>(x - 1, 0);
4706 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4707 int y1 = std::max<int>(y - 1, 0);
4717 if (!Station::CanAllocateItem()) {
4718 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4723 _station_kdtree.
Insert(st->index);
4742 UpdateStationDockingTiles(st);
4744 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4754 for (
Station *near : nearby) {
4755 near->RecomputeCatchment(
true);
4780static void ChangeTileOwner_Station(
TileIndex tile, Owner old_owner, Owner new_owner)
4787 RoadType rt = GetRoadType(tile, rtt);
4885 if (ret.
Failed())
return ret;
4893 if (ret.
Failed())
return ret;
4896 if (ret.
Failed())
return ret;
4935 if (remove_road.
Failed())
return remove_road;
4940 if (remove_road.
Failed())
return remove_road;
4951static CommandCost TerraformTile_Station(
TileIndex tile, DoCommandFlags flags,
int z_new,
Slope tileh_new)
4983 return Command<Commands::LandscapeClear>::Do(flags, tile);
4994 for (
const auto &it : this->
shares) {
4995 if (it.second == st) {
4996 return it.first - prev;
5012 if (this->
unrestricted == 0)
return StationID::Invalid();
5013 assert(!this->
shares.empty());
5015 assert(it != this->
shares.end() && it->first <= this->unrestricted);
5016 if (it->second != excluded && it->second != excluded2)
return it->second;
5021 uint end = it->first;
5022 uint begin = (it == this->
shares.begin() ? 0 : (--it)->first);
5023 uint interval = end - begin;
5024 if (interval >= this->
unrestricted)
return StationID::Invalid();
5027 SharesMap::const_iterator it2 = (rand < begin) ? this->
shares.upper_bound(rand) :
5028 this->
shares.upper_bound(rand + interval);
5029 assert(it2 != this->
shares.end() && it2->first <= this->unrestricted);
5030 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
5035 uint end2 = it2->first;
5036 uint begin2 = (it2 == this->
shares.begin() ? 0 : (--it2)->first);
5037 uint interval2 = end2 - begin2;
5038 if (interval2 >= new_max)
return StationID::Invalid();
5039 new_max -= interval2;
5040 if (begin > begin2) {
5041 std::swap(begin, begin2);
5042 std::swap(end, end2);
5043 std::swap(interval, interval2);
5048 it3 = this->
shares.upper_bound(rand);
5049 }
else if (rand < begin2 - interval) {
5050 it3 = this->
shares.upper_bound(rand + interval);
5052 it3 = this->
shares.upper_bound(rand + interval + interval2);
5054 assert(it3 != this->
shares.end() && it3->first <= this->unrestricted);
5065 assert(!this->
shares.empty());
5066 SharesMap new_shares;
5068 for (
const auto &it : this->
shares) {
5069 new_shares[++i] = it.second;
5070 if (it.first == this->unrestricted) this->
unrestricted = i;
5072 this->shares.swap(new_shares);
5073 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
5086 assert(!this->
shares.empty());
5088 uint removed_shares = 0;
5089 uint added_shares = 0;
5090 uint last_share = 0;
5091 SharesMap new_shares;
5092 for (
const auto &it : this->
shares) {
5093 if (it.second == st) {
5095 uint share = it.first - last_share;
5096 if (flow == INT_MIN || (uint)(-flow) >= share) {
5097 removed_shares += share;
5098 if (it.first <= this->unrestricted) this->
unrestricted -= share;
5099 if (flow != INT_MIN) flow += share;
5100 last_share = it.first;
5103 removed_shares += (uint)(-flow);
5105 added_shares += (uint)(flow);
5107 if (it.first <= this->unrestricted) this->
unrestricted += flow;
5113 new_shares[it.first + added_shares - removed_shares] = it.second;
5114 last_share = it.first;
5117 new_shares[last_share + (uint)flow] = st;
5124 this->shares.swap(new_shares);
5134 assert(!this->
shares.empty());
5136 uint last_share = 0;
5137 SharesMap new_shares;
5138 for (
auto &it : this->
shares) {
5140 if (it.first > this->unrestricted)
return;
5141 if (it.second == st) {
5142 flow = it.first - last_share;
5145 new_shares[it.first] = it.second;
5148 new_shares[it.first - flow] = it.second;
5150 last_share = it.first;
5152 if (flow == 0)
return;
5153 new_shares[last_share + flow] = st;
5154 this->shares.swap(new_shares);
5155 assert(!this->shares.empty());
5165 assert(!this->
shares.empty());
5167 uint next_share = 0;
5169 for (SharesMap::reverse_iterator it(this->
shares.rbegin()); it != this->shares.rend(); ++it) {
5170 if (it->first < this->unrestricted)
return;
5172 flow = next_share - it->first;
5176 if (it->first == this->unrestricted)
return;
5177 if (it->second == st) found =
true;
5179 next_share = it->first;
5181 if (flow == 0)
return;
5182 SharesMap new_shares;
5183 new_shares[flow] = st;
5184 for (SharesMap::iterator it(this->
shares.begin()); it != this->shares.end(); ++it) {
5185 if (it->second != st) {
5186 new_shares[flow + it->first] = it->second;
5191 this->
shares.swap(new_shares);
5192 assert(!this->
shares.empty());
5202 assert(runtime > 0);
5203 SharesMap new_shares;
5205 for (
auto i : this->
shares) {
5206 share = std::max(share + 1, i.first * 30 / runtime);
5207 new_shares[share] = i.second;
5210 this->shares.swap(new_shares);
5221 FlowStatMap::iterator origin_it = this->find(origin);
5222 if (origin_it == this->end()) {
5223 this->emplace(origin,
FlowStat(via, flow));
5225 origin_it->second.ChangeShare(via, flow);
5226 assert(!origin_it->second.GetShares()->empty());
5240 FlowStatMap::iterator prev_it = this->find(origin);
5241 if (prev_it == this->end()) {
5244 this->emplace(origin, fs);
5246 prev_it->second.ChangeShare(via, flow);
5247 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5248 assert(!prev_it->second.GetShares()->empty());
5258 for (
auto &i : *
this) {
5260 uint local = fs.
GetShare(StationID::Invalid());
5261 if (local > INT_MAX) {
5267 fs.
ChangeShare(StationID::Invalid(), -(
int)local);
5283 std::vector<StationID> ret;
5284 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5288 ret.push_back(f_it->first);
5289 this->erase(f_it++);
5303 for (
auto &it : *
this) {
5304 it.second.RestrictShare(via);
5314 for (
auto &it : *
this) {
5315 it.second.ReleaseShare(via);
5326 for (
const auto &it : *
this) {
5327 ret += (--(it.second.GetShares()->end()))->first;
5340 for (
const auto &it : *
this) {
5341 ret += it.second.GetShare(via);
5353 FlowStatMap::const_iterator i = this->find(from);
5354 if (i == this->end())
return 0;
5355 return (--(i->second.GetShares()->end()))->first;
5366 FlowStatMap::const_iterator i = this->find(from);
5367 if (i == this->end())
return 0;
5368 return i->second.GetShare(via);
5394extern const TileTypeProcs _tile_type_station_procs = {
5396 GetSlopePixelZ_Station,
5399 GetTileDesc_Station,
5400 GetTileTrackStatus_Station,
5402 AnimateTile_Station,
5404 ChangeTileOwner_Station,
5406 VehicleEnter_Station,
5407 GetFoundation_Station,
5408 TerraformTile_Station,
5409 CheckBuildAbove_Station,
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars)
Draw the middle bits of a bridge.
TileIndex GetSouthernBridgeEnd(TileIndex t)
Finds the southern end of a bridge starting at a middle tile.
int GetBridgeHeight(TileIndex t)
Get the height ('z') of a bridge.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
bool IsCargoInClass(CargoType cargo, CargoClasses cc)
Does cargo c have cargo class cc?
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Flip(Tvalue_type value)
Flip the value-th bit.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Money GetCost() const
The costs as made up to this moment.
bool Failed() const
Did this command fail?
Flat set implementation that uses a sorted vector for storage.
std::pair< const_iterator, bool > insert(const Tkey &key)
Insert a key into the set, if it does not already exist.
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
std::vector< StationID > DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
uint unrestricted
Limit for unrestricted shares.
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
StringID name
Name of this class.
static NewGRFClass * Get(StationClassID class_index)
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
uint position
Position within iterator.
const RailStationTileLayout & stl
Station tile layout being iterated.
uint length
Length of platforms.
std::span< const StationGfx > layout
Predefined tile layout.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
struct RailTypeInfo::@157247141350136173143103254227157213063052244122 strings
Strings associated with the rail type.
SpriteID single_y
single piece of rail in Y direction, without ground
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@332027037331076264023214171276243307073252216167 base_sprites
Struct containing the main sprites.
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
struct RoadTypeInfo::@070000167274302256150317022075324310363002361255 strings
Strings associated with the rail type.
StringID name
Name of this rail type.
Generate TileIndices around a center tile or tile area, with increasing distance.
DrawTileSpriteSpan GetLayout() const
Returns the result spritelayout after preprocessing.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Iterate over all vehicles on a tile.
Functions related to clear (TileType::Clear) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Auto
don't allow building on structures
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
DiagDirections AxisToDiagDirs(Axis a)
Converts an Axis to DiagDirections.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
Price
Enumeration of all base prices for use with Prices.
@ BuildStationTruck
Price for building lorry stations.
@ ClearStationBus
Price for destroying bus stops.
@ BuildStationBus
Price for building bus stops.
@ ClearStationAirport
Price for destroying airports.
@ ClearStationTruck
Price for destroying lorry stations.
@ BuildStationAirport
Price for building airports.
@ ClearStationDock
Price for destroying docks.
@ ClearStationRail
Price for destroying rail stations.
@ Invalid
Invalid base price.
@ BuildStationRailLength
Additional price for building rail stations dependent on their length.
@ BuildFoundation
Price for building foundation under other constructions e.g. roads, rails, depots,...
@ BuildStationRail
Price for building rail stations.
@ BuildStationDock
Price for building docks.
@ ClearWaypointRail
Price for destroying rail waypoints.
@ ClearRail
Price for destroying rails.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Header file for electrified rail specific functions.
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23).
Flat set container implementation.
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
HouseZone
Concentric rings of zoning around the centre of a town.
@ TownEdge
Edge of the town; roads without pavement.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Arctic
Landscape with snow levels.
@ Tropic
Landscape with distinct rainforests and deserts,.
Some typedefs for the main game.
@ Increase
Increase capacity.
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
#define Point
Macro that prevents name conflicts between included headers.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
static uint TileY(TileIndex tile)
Get the Y component of a tile.
static uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
constexpr To ClampTo(From value)
Clamp the given value down to lie within the requested type.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ NoAnimation
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void TriggerHouseAnimation_WatchedCargoAccepted(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
void TriggerRoadStopRandomisation(BaseStation *st, TileIndex tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger road stop randomisation.
void DeallocateSpecFromRoadStop(BaseStation *st, uint8_t specindex)
Deallocate a RoadStopSpec from a Station.
std::optional< uint8_t > AllocateSpecToRoadStop(const RoadStopSpec *spec, BaseStation *st)
Allocate a RoadStopSpec to a Station.
void AssignSpecToRoadStop(const RoadStopSpec *spec, BaseStation *st, uint8_t specindex)
Assign a previously allocated RoadStopSpec specindex to a Station.
NewGRF definitions and structures for road stops.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road).
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void AssignSpecToStation(const StationSpec *spec, BaseStation *st, uint8_t specindex)
Assign a previously allocated StationSpec specindex to a Station.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
void TriggerStationRandomisation(BaseStation *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
std::optional< uint8_t > AllocateSpecToStation(const StationSpec *spec, BaseStation *st)
Allocate a StationSpec to a Station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
uint16_t GetStationLayoutKey(uint8_t platforms, uint8_t length)
Get the station layout key for a given station layout size.
NewGRFClass< StationSpec, StationClassID, STAT_CLASS_MAX > StationClass
Class containing information relating to station classes.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Company
Company news item. (Newspaper with face).
@ Small
Small news item. (Information window with text and viewport).
@ Vehicle
Vehicle news item. (new engine available).
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
@ LinkGraph
A game paused due to the link graph schedule lagging.
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
@ RTSG_GROUND
Main group of ground images.
@ RTSG_OVERLAY
Images for overlaying track.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
static bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Declaration of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
@ ROTSG_ROADSTOP
Required: Bay stop surface.
@ ROTSG_GROUND
Required: Main group of ground images.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
static bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ Paved
Road with paved sidewalks.
@ Barren
Road on barren land.
RoadBits
Enumeration for the road parts on a tile.
@ ROAD_NONE
No road-part is build.
@ ROAD_Y
Full road along the y-axis (north-west + south-east).
@ ROAD_X
Full road along the x-axis (south-west + north-east).
RoadTramType
The different types of road type.
@ RTT_ROAD
Road road type.
@ RTT_TRAM
Tram road type.
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
@ DRD_NONE
None of the directions are disallowed.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
@ Enter
signal entering the block found
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height).
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
Foundation
Enumeration for Foundations.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
@ Industry
Source/destination is an industry.
@ Town
Source/destination is a town.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
std::tuple< CommandCost, StationID > CmdMoveStationName(DoCommandFlags flags, StationID station_id, TileIndex tile)
Move a station name.
static StringID GetBridgeTooLowMessageForStationType(StationType type)
Get station-type-specific string for a bridge that is too low.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
void CcMoveStationName(Commands, const CommandCost &result, StationID station_id)
Callback function that is called after a name is moved.
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *spec, StationType type, StationGfx layout)
Test if a rail station can be built below a bridge.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
CommandCost IsRoadStationBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, StationType type, StationGfx layout)
Test if a road station can be built below a bridge.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateModes modes)
Increase capacity for a link stat given by station cargo and next hop.
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, const RoadStopSpec *spec, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
CommandCost IsBuoyBridgeAboveOk(TileIndex tile)
Test if a buoy can be built below a bridge.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
static CommandCost IsDockBridgeAboveOk(TileIndex tile, StationGfx layout)
Test if a dock can be built below a bridge.
static bool DrawCustomStationFoundations(const StationSpec *statspec, BaseStation *st, TileInfo *ti, StationGfx gfx)
Draw custom station foundations for a NewGRF station if provided.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void RerouteCargo(Station *st, CargoType cargo, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
static void UpdateStationRating(Station *st)
Periodic update of a station's rating.
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static std::span< const BridgeableTileInfo > GetStationBridgeableTileInfo(StationType type)
Get bridgeable tile information for a station type.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
Forcibly modify station ratings near a given tile.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static const IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::Trigger::Month, TimerGameEconomy::Priority::Station}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { ge.status.Set(GoodsEntry::State::LastMonth, ge.status.Test(GoodsEntry::State::CurrentMonth));ge.status.Reset(GoodsEntry::State::CurrentMonth);} } })
Economy monthly loop for stations.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *station, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
static BridgePillarFlags GetStationBlockedPillars(std::span< const BridgeableTileInfo > bridgeable_info, uint8_t layout)
Get blocked pillar information for a station tile.
CommandCost CheckBuildableTile(TileIndex tile, DiagDirections invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
static CommandCost IsStationBridgeAboveOk(TileIndex tile, std::span< const BridgeableTileInfo > bridgeable_info, StationType type, StationGfx layout, int bridge_height, StringID disallowed_msg=INVALID_STRING_ID)
Test if a bridge can be built above a station.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
Functions related to station layouts.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail?
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET
The offset for the drive through parts.
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
@ Rail
Railways/train station.
@ Bus
Road stop for busses.
@ Truck
Road stop for trucks.
@ RailWaypoint
Waypoint for trains.
@ Buoy
Waypoint for ships.
@ RoadWaypoint
Waypoint for trucks and busses.
@ Oilrig
Heliport on an oil rig.
@ Airport
Airports and heliports, excluding the ones on oil rigs.
@ NewCargo
Trigger station on new cargo arrival.
std::set< Station *, StationCompare > StationList
List of stations.
@ Built
Trigger tile when built.
@ TileLoop
Trigger in the periodic tile loop.
@ NewCargo
Trigger station on new cargo arrival.
@ AcceptanceTick
Trigger station every 250 ticks.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
@ Built
Triggered when the airport is built (for all tiles at the same time).
@ TileLoop
Triggered in the periodic tile loop.
@ NewCargo
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AcceptanceTick
Triggered every 250 ticks (for all tiles at the same time).
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames).
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
SubstituteGRFFileProps grf_prop
Properties related to the grf file.
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
SubstituteGRFFileProps grf_prop
properties related the the grf file
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
virtual void MoveSign(TileIndex new_xy)
Move this station's main coordinate somewhere else.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
StationAnimationTriggers cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationAnimationTriggers cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Specification of a cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
GUISettings gui
settings related to the GUI
std::array< uint32_t, ROADTYPE_END > road
Count of company owned track bits for each road type.
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
std::string GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
bool show_track_reservation
highlight reserved tracks.
LandscapeType landscape
the landscape we're currently in
ConstructionSettings construction
construction of things in-game
GameCreationSettings game_creation
settings used during the creation of a game (map)
StationSettings station
settings related to station management
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
States status
Status of this cargo, see State.
NodeID node
ID of node in link graph referring to this goods entry.
@ LastMonth
Set when cargo was delivered for final delivery last month.
@ Acceptance
Set when the station accepts the cargo currently for final deliveries.
@ Rating
This indicates whether a cargo has a rating at the station.
@ AcceptedBigtick
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
@ CurrentMonth
Set when cargo was delivered for final delivery this month.
const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
uint AvailableCount() const
Returns sum of cargo still available for loading at the station.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
SubstituteGRFFileProps grf_prop
properties related to the grf file
StringID name
Displayed name of the industry.
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
static uint SizeX()
Get the size of the map along the X.
static uint SizeY()
Get the size of the map along the Y.
static uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
bool IsType(OrderType type) const
Check whether this order is of the given type.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed).
static Pool::IterateWrapper< BaseStation > Iterate(size_t from=0)
static Industry * Get(auto index)
static size_t GetNumItems()
static bool CanAllocateItem(size_t n=1)
static bool IsValidID(auto index)
static T * Create(Targs &&... args)
static LinkGraph * GetIfValid(auto index)
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
std::array< BridgeableTileInfo, 6 > bridgeable_info
Per tile layout bridge information.
CargoGRFFileProps grf_prop
Link to NewGRF.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
All ships have this type.
static bool IsValidID(auto index)
static Station * Create(Targs &&... args)
static bool IsExpected(const BaseStation *st)
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
static Station * Get(auto index)
static Station * GetIfValid(auto index)
static Station * From(BaseStation *st)
static RoadVehicle * From(Vehicle *v)
T * Last()
Get the last vehicle in the chain.
bool HasSpriteGroups() const
Check whether the entity has sprite groups.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
bool PtInExtendedRect(int x, int y, int distance=0) const
Determines whether a given point (x, y) is within a certain distance of the station rectangle.
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
std::vector< BridgeableTileInfo > bridgeable_info
Per tile layout bridge information.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
CargoGRFFileProps grf_prop
Link to NewGRF.
std::unordered_map< uint16_t, std::vector< uint8_t > > layouts
Custom platform layouts, keyed by platform and length combined.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
TileArea GetTileArea(StationType type) const override
Get the tile area for a given station type.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st).
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
uint16_t rail_speed
Speed limit of rail (bridges and track).
std::optional< std::string > grf
newGRF used for the tile contents
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s).
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track).
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track).
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
Tile information, used while rendering the tile.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction direction
facing
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
VehStates vehstatus
Status.
CargoType cargo_type
type of cargo this vehicle is carrying
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading).
Vehicle * Next() const
Get the next vehicle of this vehicle.
uint16_t refit_cap
Capacity left over from before last refit.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
bool IsFrontEngine() const
Check if the vehicle is a front engine.
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
@ Source
town/industry is source of subsidised path
@ EnteredStation
The vehicle entered a station.
@ CannotEnter
The vehicle cannot enter the tile.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
static bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
@ TROPICZONE_DESERT
Tile is desert.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
static constexpr uint TILE_SIZE
Tile size in world coordinates.
static constexpr uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
@ Station
A tile of a station or airport.
@ Industry
Part of an industry.
@ Trees
Tile with one or more trees.
@ House
A house by a town.
@ Road
A tile with road and/or tram tracks.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
HouseZone GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a (4-way) direction to the diagonal track bits incidating with that diagdir.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Allow incrementing of Track variables.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east).
@ TRACK_X
Track along the x-axis (north-east to south-west).
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ VEH_INVALID
Non-existing type of vehicle.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void SetViewportStationRect(const Station *st, bool sel)
Select or deselect station for rectangle area highlight.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
static const int TILE_HEIGHT_STEP
One Z unit tile height difference is displayed as 50m.
Declarations for accessing the k-d tree of viewports.
Functions related to water management.
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WaterTileType::Clear water tile type).
@ Invalid
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting).
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting).
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting).
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
@ WC_STATION_LIST
Station list; Window numbers:
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_STATION_VIEW
Station view; Window numbers:
@ WC_TOWN_VIEW
Town view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.
@ Station
station encountered (could be a target next time)
@ RoadVehicle
Default zoom level for the road vehicle view.