OpenTTD Source 20260206-master-g4d4e37dbf1
saveload Directory Reference

Directories

 
compat

Files

 
afterload.cpp
 Code updating data after game load.
 
ai_sl.cpp
 Handles the saveload part of the AIs.
 
airport_sl.cpp
 Code handling saving and loading airport ids.
 
animated_tile_sl.cpp
 Code handling saving and loading of animated tiles.
 
autoreplace_sl.cpp
 Code handling saving and loading of autoreplace rules.
 
cargomonitor_sl.cpp
 Code handling saving and loading of Cargo monitoring.
 
cargopacket_sl.cpp
 Code handling saving and loading of cargo packets.
 
cheat_sl.cpp
 Code handling saving and loading of cheats.
 
company_sl.cpp
 Code handling saving and loading of company data.
 
depot_sl.cpp
 Code handling saving and loading of depots.
 
economy_sl.cpp
 Code handling saving and loading of economy data.
 
engine_sl.cpp
 Code handling saving and loading of engines.
 
game_sl.cpp
 Handles the saveload part of the GameScripts.
 
gamelog_sl.cpp
 Code handling saving and loading of gamelog data.
 
goal_sl.cpp
 Code handling saving and loading of goals.
 
group_sl.cpp
 Code handling saving and loading of groups.
 
industry_sl.cpp
 Code handling saving and loading of industries.
 
labelmaps_sl.cpp
 Code handling saving and loading of rail type label mappings.
 
league_sl.cpp
 Code handling saving and loading of league tables.
 
linkgraph_sl.cpp
 Code handling saving and loading of link graphs.
 
map_sl.cpp
 Code handling saving and loading of map.
 
misc_sl.cpp
 Saving and loading of things that didn't fit anywhere else.
 
newgrf_sl.cpp
 Code handling saving and loading of newgrf config.
 
newgrf_sl.h
 Code handling saving and loading of NewGRF mappings.
 
object_sl.cpp
 Code handling saving and loading of objects.
 
oldloader.cpp
 Functions for handling of TTO/TTD/TTDP savegames.
 
oldloader.h
 Declarations of structures and functions used in loader of old savegames.
 
oldloader_sl.cpp
 Chunks and fix-ups for TTO/TTD/TTDP savegames.
 
order_sl.cpp
 Code handling saving and loading of orders.
 
randomizer_sl.cpp
 Code handling saving and loading of script randomizers.
 
saveload.cpp
 All actions handling saving and loading goes on in this file.
 
saveload.h
 Functions/types related to saving and loading games.
 
saveload_error.hpp
 Functions/types related to errors from savegames.
 
saveload_filter.h
 Declaration of filters used for saving and loading savegames.
 
saveload_internal.h
 Declaration of functions used in more save/load files.
 
settings_sl.cpp
 Handles the saveload part of the settings.
 
signs_sl.cpp
 Code handling saving and loading of economy data.
 
station_sl.cpp
 Code handling saving and loading of stations.
 
storage_sl.cpp
 Code handling saving and loading of persistent storages.
 
story_sl.cpp
 Code handling saving and loading of story pages.
 
strings_sl.cpp
 Code handling saving and loading of strings.
 
subsidy_sl.cpp
 Code handling saving and loading of subsidies.
 
town_sl.cpp
 Code handling saving and loading of towns and houses.
 
vehicle_sl.cpp
 Code handling saving and loading of vehicles.
 
water_regions_sl.cpp
 Handles saving and loading of water region data.
 
waypoint_sl.cpp
 Code handling saving and loading of waypoints.